Nhat Ly Nhat Character Modeler Location: Orlando, USA Language(s):
English, Vietnamese Member Since: February 2007 Last Updated: 1 June 2010 Portfolio Views: 1800 Chosen as Favorite: 2
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You can now browse the latest gallery morsels as they are uploaded in our new Browse CGPortfolio section.
This was modeled in Maya, using Zbrush to sculpt the head, and photoshop for texturing. This was for a class assignment in GCA (Game Character Cinematic). Critiques are welcome!